# **Hearth and Harvest 1.2.2**
- **Additions:**
- Salt
- Salt can now be used to salt foods. This grants the food an additional amount of food value but lowers the saturation value. The amounts of increase/decrease can be managed in the mod config
- Salt Blockset
- Salt will get be able to be made into a new raw block with a polished variant, which can then in turn both be used to make slabs/stairs/walls
- Salt Lamps, which can be toggled on/off with a simple click or toggled with a redstone pulse
- Salt Drips, a dripstone like block that can naturally grow when water is above or below a Salt Block. This allows for easy automated farming of Salt
- Salt Generation
- Salt will naturally generate in small nodes underground similar to Amethyst Geodes, complete with Salt Blocks and Salt Drips
- Slimes will take damage when they touch any type of salt blocks
- Syrup
- Can now be made by using a Heated mixing recipe in Create
- **Changes:**
- Salt and Salt Bags have been retextured
- Modified food values for sausage related items
- **Fixes:**
- Further fixed fluids and their interop with Create specifically
- (Hopefully) fixed multiplayer sessions exiting without logs
- Cleaned up old code, fixed a few possible crashes, and squashed some unfound bugs
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }