## Update 2.14.10 — Desert Update (Part 2)
#### Interesting:
- (NEW) (OF) New random textures for Husk (Over 160,000 variations!)


- (OF) (CEM) Fixed sheep model and texture
- (OF) Added stars
- Added mobe reference
- Fixed bug, that caused resource pack not starting on version 1.20 (**Maxim Seminikhin** helped to fix it)
#### Textures:
- Beetroot
- Common and glowing squid
- Scaffolding
- Lectern
- (RANDOM) Emerald Ore
- (RANDOM) Common and deepslate copper ore
- (RANDOM) Glowstone
- Glowing ink sac
- (ITEM) Banner patterns
- (ITEM) Netherite bricks
- Brick and cooked pork
- Glowstone dust
- Rooted dirt
- Flowerpot
#### Fixed or Refined:
- Changed particles when breaking eggs
- Disabled shadows on the shroomlight, sea lantern, lamp and froglight
- Improved iron_bar_post model
- (ITEM) Minor changes of cod texture
- Minor changes of the model and texture of iron bars
- Fixed bug, that caused not visible stars (**Found by Mikhail Shevtsov**)
- Fixed wrong location of the slots in the chest inventory (discovered by **Deff Alfer**)
- Fixed incorrect texture overlay of the spruce trapdoor and nether wart (found by **Deff Alfer**)
- Fixed display of soul torch in helmet slot (found by **Maxim Seminikhin**)
- Fixed bug of the giant's texture display (found by **Maxim Seminichin**)
- (ITEM) Changed iron door textures to match the new texture (found by **MasyaaNyasyya**)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }