# Horde Nights v1.1.2 - Halloween Drop
### Updates
- Update to fully support 1.21.2/3
### Additions
- Added Super Moons
- Super moons are a more powerful, but slightly rarer event. They will replace a Blood Moon.
- Horde Effects are much stronger
- Even more particles
- After 10 blood moon occurences, there will be a chance for a super moon to spawn.
- After 50 blood moon occurences, the chance will be guarenteed. This will rarely be needed.
- New Recruits:
- Silverfish
- Only has increased health, meant to be annoying.
- Slimes
- Only has increased health, meant to be annoying.
### Changes
- Balance horde powers. Easy mode is easier, normal+ is, on average, about the same.
- Optimize the conversion process
### Fixes
- Unreported - Fix a bug causing more phantoms to spawn than intended in Extreme Difficulty
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
- [Smithed Tagging](https://wiki.smithed.dev/conventions/tag-specification/)
Optional dependencies
Mo-Variants
Any compatible version
Creeper Overhaul
Any compatible version
BlazeandCave's Advancements Pack
Any compatible version
RRC Resources
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }