# Horde Nights v1.3.1
Due to the issues that persist in this version, there will be no mod form released. Look for the next mod version in v1.3.2!
### Experimental Features
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to provide Highly Experimental support for 1.21.5 - KNOWN ISSUES PRESENT IN THIS VERSION, PLEASE DO NOT REPORT THEM!!
### Additions
- Added a statistic for surviving Bunk Blood Moons.
- Added "Bunk Horde Sharpness", an enchantment incompatible with "Horde Sharpness".
- This enchantment is dropped during Bunk Blood Moons, and... well... you will find out... it's not very good.
### Changes
- Config Changes
- Gameplay Pg1 - Lunar Events
- Moved the "interval config" line to be next to the "toggle natural events" line, and hid the "interval config" when natural lunar events are disabled.
- Gameplay Pg3 - The Blood Ritual
- Separated "Ritual Prep" into a new toggle.
- Added the ability to disable Bunk Ritual Executions, but only if rituals are enabled at all.
- Gameplay Pg4 - The Difficulty
- Made the difficulty display more clear
- Pity Phantom Spawning now goes up to 6000 ticks(300 seconds/5 minutes), spawning every 15 seconds you don't kill a horde mob.
- This is because they can now be toggled separate from the cowardice mechanic, and the behavior tied to the cowardice mechanic has been preserved.
- The Blood Ritual is no longer disabled by default.
- The original reason it was disabled by default was to prevent spamming on servers. Now, with content locked behind the ritual, we feel it should be enabled by default.
- Bunk Blood Moon Changes
- Nerfed Phantom Size by 1.
- Slightly Nerfed Mob Size.
- You can now only earn extra Horde Slain EXP & Horde Mob Slain Advancements if you are still alive for that night.
- Updated the Oozing effect given to creepers to have proper power levels during different lunar events.
- These changes also attempt to mitigate a known problem, which is that the status effect can be passed onto players. The duration should no longer be infinite.
### Fixes
- Fixed one of the "Extreme" difficulty phantom levels spawning too early during Blood Moons.
- Fixed the Phantom Nerf applied in v1.2.3 not working during Super Moons & Bunk Blood Moons.
- Removed unnessesary data from 13 files.
- Fixed 1.21.4 not being up to date since v1.2.3.
- Fixed "Horde Sweep" applying to all mobs, not just recruited Horde Mobs.
- Fixed "Horde Sweep" not having a translation fallback.
- Fixed phantoms during the "Bunk Blood Moon" showing their custom name of "Dinnerbone".
- Fixed overriding an already active event with a bunk ritual activation.
- Fixed reversed check meaning that all lunar events go bunk EXCEPT on April 1st(the real april fools prank is the friends we made along the way).
- Fix some advancements not being granted.
### Known Issues
- When Horde Creepers explode, the player can gain the Oozing Potion Effect.
- This issue has been slightly mitigated in this update.
- Cowardice mechanic & Phantom spawning seem to be bugged, this is being investigated.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
- [Smithed Tagging](https://wiki.smithed.dev/conventions/tag-specification/)
Optional dependencies
BlazeandCave's Advancements Pack
Any compatible version
RRC Resources
Any compatible version
Mo-Variants
Any compatible version
Creeper Overhaul
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }