<p>Version 1.10.0:</p><p>- Initial port to 1.13.2 on Forge<br>- Modders beware: There are several API changes to bring it up to modern standards. Notable changes include<br> - Tooltips are now backed by `ITextComponent` instead of `String`<br> - `ITaggedList` has been reworked to be much easier to work with<br> - See `HUDHandlerVillager#appendHead(...)` for an example of how to replace an existing tagged line<br> - Config values are now namespaced<br> - See `PluginCore` or `PluginMinecraft` for examples<br> - Tooltip renderers are now namespaced<br> - See `PluginCore` or `PluginMinecraft` for examples<br> - Some classes were renamed to remove the "Waila" identifier<br> - `getNBTData(...)` in `IWailaDataProvider` was moved to `IServerDataProvider`<br> - See `HUDHandlerFurnace` or `HUDHandlerVillager` in the default Minecraft plugin for block/entity examples<br> - Registration methods for data providers have been flattened into a single method (`registerComponentProvider`) with a position parameter<br> - See `PluginCore` or `PluginMinecraft` for examples<br> - There is now a way to display a stack for an entity (`registerEntityStackProvider`)</p><p>When in doubt, check the javadocs.</p>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }