# HyperShader v1.1.0 — The Living Weather Update 🌧️⚡
The biggest update yet: the world now **REACTS to the weather**, the water got a massive glow-up, and shadows went from "nice" to "wait, is that MY shadow?!" — all while staying butter-smooth on low-end PCs. 🥔💨
## 🌧️ Living Weather — NEW!
- The world gets **soaked when it rains**: blocks darken and glisten, and **puddles** form on open ground with real sky reflections and sparkling raindrops 💦
- **Raindrops ripple the water** surface while the storm lasts
- **Cloud shadows** drift across the terrain — and they match the *exact* clouds above your head ☁️
- Full **storm mood**: overcast gray sky, muted sunlight and gray fog while it rains — the whole world feels the weather
- A **rainbow** 🌈 appears right after the rain stops... and slowly fades away
- **Lightning flashes** light up the sky AND the terrain for a split second ⚡
## 🌊 Water 2.0
- **Caustics**: dancing threads of light on the bottom — from the surface and while diving 🤿
- **Refraction**: the underwater world bends and wobbles through the waves
- **Foam** hugging shores and edges
- **Reflections rebuilt**: no more streaky artifacts, smooth fade at screen edges, and longer reach at the same FPS cost
## 🌑 Shadows: fixed & sharper
- **Fixed the diagonal stripe artifacts** (shadow acne) on sunlit blocks
- Shadows are now so clean that **your own character casts a crisp, visible shadow** — it was always there, now it finally looks right 👤
- **Shadow resolution and distance are now adjustable in-game** (up to 3072!) — pick your balance of crisp vs. fast
## ✨ Comfort & Extras
- **FXAA** — smooth edges, nearly free 📐
- **Profiles: FAST / BALANCED / FANCY** — one click to match your PC 🥔➡️🚀
- **Dynamic hand light**: your torch lights the way in the Overworld, the Nether and the End 🔦
- **Twinkling stars** — every star flickers with its own rhythm 🌟
- **God rays raised to quality 12** by default — silky light shafts in every profile
## 🎛️ More control than ever
- New **WEATHER tab** in the shader menu: toggle every rain effect individually
- **6 new sliders**: puddle amount, cloud shadow darkness, caustics, refraction, hand light and rainbow intensity
- As always: EVERY effect can be tuned or turned off in-game — you are in full control
**Update now and go dance in the rain! ☔**
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }