ImmersiveMC 1.6.0 Alpha 2 is here with some critical bug fixes and a refactor (significant internal reworking) to get ImmersiveMC's code to a better state!
## Changes
- Refactored the code surrounding ImmersiveMC's trackers. From a user perspective, this fixes a crash related to the ranged grab.
- Hopefully fixed a bug for the enchanting table where hovering over an item too quickly would crash the game.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }