Improved Mobs 1.13
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- Redo integration mod for difficulty:
- Config changed from true/false to OFF/ON/ADD
- OFF and ON behave as old true/false but ADD allows stacking on top of existing ones for even more mayham
- LevelZ and PlayerEX now has a multiplier config
- Add runecraftory integration
- Allow pehkui integration to be more configurable with size chance and flag for individual mobs
- Disable overlay being shown with f3 debug toggled
- Allow negative values for difficulty increase. To use that use `|` as a delimiter instead of `-`
- Add config for line of sight requirements
- Add breaking speed modifier config
Improved Mobs 1.12.4
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- Modify target goal instead of remove and replace which should fix anconcurrent exception
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.18/Changelog.md
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