<h2>InControl 1.20-9.4.0</h2><br/> - New 'ai' command for spawn.json to change the ai of mobs. This is currently still experimental<br/> - Attempt to make parsing spawner.json more robust on foreign language systems<br/> - Thanks to Goodbird from CustomNPCs InControl now has support for CustomNPCs. You can use the 'npc' condition to test for NPCs and you can spawn npbs with spawner.json or events.json<br/> - New 'minlight_sky' and 'maxlight_sky' keywords to specifically test for skylight<br/> - Also added 'minlight_sky' and 'maxlight_sky' to the spawner 'and' and 'not' blocks<br/> - Added new vertical 'cylinder' type for areas. x and z are the horizonal circumference and y is height<br/> - The 'mob' keyword for spawn.json now also understands mob tag id's (starting with '#')<br/> - New 'blocktest' keyword which adds a much more flexible way to test for blocks above or under the spawn position<br/> - The 'incontrol info' command now also shows the block light, sky light and full light at the player position. In addition it shows the current day time and day count<br/>
Optional dependencies
The Lost Cities
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }