# Infinity Cave 0.6
> **Developer Note:** This update introduces a very experimental mob called **Rocklops**. It is a fully custom mob. I am interested in hearing your feedback and whether I should add complex custom mobs in the future.
## Rocklops [NEW MOB]
- **Health:** High
- **Speed:** Slow
- **Attack:** Has a strong AoE attack, making it harder to cheese.
- **Weakness:** Vulnerable to ranged attacks.
- **Spawn:** Can spawn as any tier.
## Notable Additions/Changes
### Katana
- A rare weapon that may drop from any mob. It functions similarly to a mace but with horizontal speed. Includes a right-click ability that lunges the user forward.
### Ender Sword
- A sword that may drop from any mob. Features a right-click ability that teleports the user.
### Bonding Sword
- A sword that may drop from any mob. Includes a right-click ability that heals the user.
### Heavy Sword
- Less attack speed, high attack damage.
### Fiery Sword
- Burn Immunity.
### Aqua Axe
- Fast movement in water.
### Mob Drops
- **Armor:** All armor dropped from mobs is now much more powerful, including leather armor from common mobs.
- **Weapons:** All weapons dropped from mobs are now much more powerful, including wooden ones.
### Custom Armor
- **Update:** All custom armor pieces should be functional again.
- **Changes:** Updated the Deeprock Chestplate ability.
### Chestplate Enchantment: Replenish
- **Effect:** Has a chance to replenish health when the wearer is hit.
## Progression
- **Legendary Spawns:** Increased spawn rates for Legendary items once progress reaches 5000 and higher.
## Bugfixes
- **Frozen Robot:** No longer drops old enchantlet items.
- **Generic Fixes:** Tons of unnecessary checks and lines have been removed.
## And many other minor changes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }