# Changelog
## 2.0.0.4-alpha
Port to 1.21.1
This version contains most of the player features (missing Better Falling Blocks) + everything needed to make MPR work.
* Removed `spawn_type` tag, neoforge already does that with `neoforge:spawn_type` NBT Tag
* Follow range fix now applies to any entity that uses vanilla NearestAttackableTargetGoal and will update everytime the mob tries to find a new target instead of only on spawn
* Enhanced Fix Air Speed (aka Fix Jump Movement Factor)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }