- Reset mining state when the zombie is unloaded, killed by commands, or changed world
- Removed vanilla MoveThroughVillageGoal- zombies will now properly attack/break villages
- Enhanced Y-level check for path-end block search
- Higher priority for block search at path-end node
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }