- Reworked "Allow Sneaking" toggle into a "Sneak Mode" option
- Off = No sneaking (previous behavior)
- Maintain = Keep sneaking if you were when the screen was opened (new default)
- Pressed = Sneak only while holding the sneak button
- If movement is disabled after going into an inventory, sneak state is maintained if on Maintain or Pressed
(eg. putting an item into an anvil with "text field disables movement" enabled)
- Fixed shift clicking into an anvil causing a momentary sneak ([gh-3](https://github.com/PieKing1215/InvMove/issues/3))
- Added an option for the background of screens that pause the game (eg. esc menu, advancements screen) ([gh-4](https://github.com/PieKing1215/InvMove/issues/4))
- Show = Always show the background of pause screens (even if the game isn't paused)
- ShowSP = Only show the background of pause screens if the game is paused (ie. in singleplayer)
- AllowHide = Allow the background of pause screens to be hidden (other settings can override)
- Added keybind to toggle movement (unbound by default)
- (note: the toggle is set up so that it only actually changes the setting if it would have an impact, so for example, pressing it while in a text field has no effect)
- Add config entry for advancements screen
- Fix for toggling recipe book with space when trying to jump ([gh-2](https://github.com/PieKing1215/InvMove/issues/2))
- Add handling for some vanilla screens that were unrecognized before (`GameModeSwitcherScreen`, `GenericDirtMessageScreen`)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }