Pale garden
- Fog
- Creakings in the day, and can despawn at random, nametag
- Creakings slightly slower, but do more damage
- Ominous mobs at night (more armour, super enchants, effects, xp)
- Map added to wandering trader pool
Minecarts
- Experimental features force enabled (so jumps)
- Furnace minecarts can connect 7 other minecarts behind it (-5% per cart)
- Can draw (and furnace) fuel from a neighbouring chest/hopper cart
- Powered rails turn it on/off, copper rails new max speed
- Minecarts can slide on ice, trains can go through portals, go underwater..
Food
- Buffed effect length from suspicious stews and gapple
- Food eat times slightly reduced
- Stamina regen speed increased to sneak speed
- Sneaking only for healing
- Pause on stamina regen if completely drained
Crafting
- Chainmail armour can be crafted (also new chainmail horse armour)
- Stone cutter can cut wooden planks
- Other crafting tweaks - https://luigitime34.pythonanywhere.com/
- Tools and armour require the previous tier in the recipe (datapack)
- Eyes of ender require other items (datapack)
- Eyes have 50% to drop from echest (db), half the chance of breaking on use
Visual
- Super enchants
- Lingering water
- Villager armour not working
Other
- Repair anvil
- Mapbook shows overworld icons in the nether
- Maps show players direction even when they are off the map
- Noteblocks can be tuned down, shift right click in creative to play same note
- Skeletons can shoot tipped arrows if under an effect
- Horses can float on water
Kotlin dependency removed
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }