* Adjusted Cursed Energy consumption for Domain Amplification — per-tick cost during Domain Extension reduced from `2.0` to `1.0`, now matching normal domain maintenance cost.
* Changed so that characters currently used by other players are excluded from random character selection.
* During domain clashes, automatic attack detection is now disabled at coordinates where both domains’ effective ranges overlap.
* Adjusted domain clash behavior so that the losing side will now forcibly deactivate their barrier upon defeat.
* Fixed a bug where Attack would sometimes have a longer cooldown than intended.
* Modified behavior during `jujutsucraft:unstable` — Mahito’s Transfigured Human conversion is now skipped, maintaining the normal death process instead.
* Changed to prevent continued mid-air flight for targets under the guaranteed-hit effects of Don’t Move and Unlimited Void.
* Adjusted automatic domain attack behavior of “Malevolent Shrine” against fully Physical Gifted entities — Cleave is now disabled, and only Dismantle can hit.
* Adjusted Megumi’s “Mahoraga” summon so that surrounding entities are no longer inflicted with `minecraft:slowness`.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }