A couple (2) fixes thanks to feedback!
🔧 Fixed non-animated gun on positioning!
🔧 Fixed the Typhoonee having to wait 55 seconds before shooting hehe
That's it! Do let me know any other issue you might come across and thanks for the support!
Full 0.6.0 Changelog:
Water Guns that shoot Fire! 🔥🔥
Content ✨
Added the Infantry Rifle, Repeating Shotgun, Service Rifle, Hollenfire MKII and Soulhunter MKII
Added blueprints
Added the Schematic Station and Blueprint Workbench
Added a new way of obtaining Scrap with the Scrap Bin
Gunmetal post-it note on the Recycler
Added a Bullet Protection effect which will protects players from all bullets damage
Quickhands now speed up reloading and drawing animations
Bayonet sword’s knockback level now also pushes back the user
JEI COMPATIBILITY, FINALLY
Recycling Redstone components provides Tech Trash
Added the Soul Treat, feed it to a Bee to turn it into a Boo
Added individual headshot multiplier
Automatic guns can now have Trigger Finger
Bubble users can now get out
Added enchanted gun sounds for every animated gun
Added a config to disable Draw Animations
Fixes 🔧
Fixed modded swords crashing
Added modded swords rendering
Fixed vertical spread
Fixed Aiming with Shields not allowing the user to aim again
Recipes are now marked as special
Remade the Burst System (credits to NineZero)
Healing a End Crystal no longer crashes the game
Notes:
I think this is so far the largest content update, including new ways to get resources, an entirely new Blueprint system that is compatible with every item that has a Blueprint Recipe, Fire Guns and a bunch of other small things neede!
If you don't quite get the update, there will be a video explaining everything new coming soon! So stay tuned on the discord server!
And as always, thank you for following; the development of Yandere Simulator.
- MigaMi (Alan)
Optional dependencies
Mo' Than Enough Guns
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }