# JustQuests 0.1.2
Content update (Phase 2). Many new objective + reward types. Still command-only — the GUI comes in v0.2.
## Added
- New objective types: kill_mob, place_block, craft_item, tame_animal, gain_advancement, visit_dimension, reach_level, reach_location (+ collect_item). visit_dimension matches modded dimensions by id.
- Item tags: collect_item / craft_item accept a single id or a tag (#minecraft:logs).
- Quest mode all | any — finish when all objectives are done, or any one.
- Quest categories (shown in /quest list).
- New rewards: command (runs as the player, {player} substitution → economy/effects, no dependency) and loot_table (random items).
- Expanded /quest test — round-trips every loaded quest + parses a sample of every objective/reward type.
- Bundled examples: slayer (kill 10 zombies) and lumberjack (32 logs via tag).
## Changed
- Objective tracking refactored into a loader-agnostic core (any event can advance objectives).
enchant_item not yet included (no clean cross-version event; planned via poll/mixin).
Minecraft 1.21.1 · NeoForge · LGPL-3.0
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }