# Pillager Update Part 2 - Therons Past
- added Pillager Village Dungeon
- added new Sky Decor structure variant
- added new Ocean Ships structure variant
- added Fossil structure
- added Far Watch structure
- new Boss in Pillager Village
- added Random Totems dropped by Rusta
- added new books from the perspective of the Pillagers
- added some new Villager Books
- added new Block for Raj Lightning Rod, that will summon lightning around him randomly
- removed Herobrine
### Fixes
- improved structure generation
- fixed Skyhold placement
- improved Armory generation
- Raj Lightning Rod can no longer be destroyed by fire or lightning
### Changes
- Guardians no longer naturally spawn inside the Skyrtle
- Guardians spawned by Tenku have less life
### Technical
- A lot of code have been moved and rewritten to improve the performance of KS.
Additionally, you can now, disable all Bosses, Bossbars, Custom Model need and the entrance to the Deep Blue in game.
For MC 1.21.5 this is done via ```/funtion kattersstructures:gamerules/ [name of rule]```
For MC 1.21.6+ it can be found in the new Dialog Menu found under ```/function kattersstructures```
- For MC 1.21.6+ a new FAQ Button has been added to the pause menu, housing useful information
- The Deep Blue Portal generation has been changed:
Portals now will spawn in the opposite dimension in a defined y-Range, and not at translated y-height. Solving portals spawning in bedrock
This means, that all portals have to be broken and rekindled to work again.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }