# Bug Fixes
> ## ⚠️ <u>**Warning**</u> ⚠️
> This is an **unstable** build. Use with caution in a production server.
> **[[Learn more]](https://discord.com/channels/429132410748141579/706756061264085033/1268458545305747597)**
## New
* Added `disable-debug-tracing` option in `config.yml` which helps with CPU and RAM in bigger servers. <u>**DO NOT USE THIS OPTION FOR NOW.**</u>
* Added Vietnamese language thanks to "Dê Khú Khù Khụ" (adestgoat) (translated with Gemini Pro)
## Fixed
* Fixed the plugin not running on MC v1.21.5 and v1.21.6
* Fixed an error caused by removing a building that is under construction (cancelling the construction) and data being saved at the same time.
* Fixed a rare error with building particles.
* Fixed server crashes.
* Fixed a rare error caused by `%time@building_time_remaining%` placeholder.
* Fixed an issue where placing a block on a building construction site causes the plugin to think the building is corrupted.
* Fixed `own-land-only` option for powerups.
* Fixed an error caused by pouring water/lava buckets on kingdom buildings.
* Fixed a rare issue that caused certain turret skulls to not load properly.
* Fixed an issue with `/k help` pagination that didn't properly work when `/k help` command itself was translated to another name.
* Fixed pagination for other parent commands with long command lists like `/k admin`
## Others
* Changed a lot of placeholders that used the legacy format for placeholder modifiers for all languages.
* Removed support for legacy placeholder modifiers for normal placeholders (kingdom placeholders still support them until they're removed later)
* Minor performance improvements.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }