## KinglyBosses 5.1.0-ALPHA-2
**March 31, 2026**
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### GUI & Interaction Enhancements
* **Drag-and-Drop Reward System:** Added support for dragging items directly into the reward editor slots (Top Rewards) for automatic saving.
* **Advanced Equipment Editor:** Implemented functionality to equip bosses by dragging weapons and armor into dedicated slots within the creation and edit menus.
* **Hybrid Reward Logic:** New system that allows toggling between physical item rewards and custom command execution via interactive chat.
* **Dynamic Creation Menu:** New bosses can now be configured with full equipment (Main hand, Off-hand, and Armor) during the initial setup process.
### Boss Customization
* **Custom Effect Integration:** Added the option to define custom potion effects when creating or editing a boss using a simple comma-separated syntax in chat.
* **Visual Equipment Persistence:** Assigned equipment is now registered in the items configuration file, preserving custom names, lore, and enchantments.
* **Stat Adjustment Logic:** Refactored the base stats system (Health, Damage, Speed) with support for rapid increments via Shift-Click.
### Technical Improvements
* **Persistent Data Handling:** Optimized the use of PersistentDataContainer for tracking item metadata within the interfaces.
* **Automated ID Generation:** Implemented a "clean" ID generator based on the boss's display name, removing special characters and preventing duplicates.
* **Draft System:** Integrated concurrent maps to store temporary drafts of effects and commands during the asynchronous creation process.
* **Safety Patches:** Selective inventory locking to allow interaction with the player's own inventory only in menus that require item transfers.
Developer information
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