~Added Config File:
* Three Configs are available:
* Zombies Attack Kobolds (False by Default)
* Illagers Attack Kobolds (False by Default)
* Villagers Avoids Kobolds (True by Default)
~Added Prospector Enchantment:
* Sold by Kobold Enchanters
* Applicable only to Axes and cannot be combined with Efficiency or Looting.
* Gives a small chance for any slain MONSTER entity to drop Emeralds.
~Added Artifact Enchantment:
* Obtainable in Kobold Tombs in the Desert
* If on a Crossbow, can be used for fishing.
* If on a Kobold Sword, will apply a cobweb-like effect.
* If on a Kobold Axe, will apply a fire effect on ANIMALS.
* If on a Kobold Pickaxe, will instantly kill Silverfishes.
* Added Kobold Infinity Potion of Healing
* Updated Kobold Dungeon Desert Structure
~Changes:
* Kobolds will no longer drink a potion if their off-hand is busy.
* Kobolds breeds with Diamonds now (it makes sense and was voted on).
* ANY Kobold can be used for breeding as long as a Warrior is nearby.
* Named Kobold Children will no longer age.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }