~Updated Pirate Den Structure:
* Remade the Ship area entirely.
* Moved/Added some loot chests around.
~Improved trades for Kobolds and Kobold Engineers:
* The trades from kobolds has been mostly lackluster, so I improved them all overall.
~Removed scripts that added new goals to vanilla entities:
* There was an extremely rare server crash related to these goals & monsters would prioritize the kobolds over the player due to these goals.
* This means villagers will not run away from kobolds and some monsters, like zombies, will not attack kobolds first.
* Note: Iron Golems will still attack kobolds.
~Changed target goals for kobolds:
* Most kobolds will no longer target certain entities and now only target villagers, zombies, and silverfish (as that makes sense due to their lore).
* Kobold Warriors will still target most entities though as it is their duty but they will not target silverfish.
* Note: Kobolds will still defend their own if they are hit.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }