**<center>-Kobolds Around The World-</center>**
-CHANGES:
* Campfire Dens are no longer in Mountains related biomes but can be found in Tall Taiga and Tall Trees related biomes.
* Large Dens can now also be found below Savannahs and Tall Birch related biomes.
* Kobold Pirate Captain has improved trade system and can now accept a few new items. He no longer will accept Golden Nuggets for a 1% chance of an emerald.
* The Kobold Iron Sword now has an attack speed of 1.8 instead of 2.1.
* Kobolds are now immune to Campfire damage (to keep them from being suicidal on their own campfires).
* Creative Mode menu has been re-organized and more spawn eggs are now available finally.
* If a Kobold is detected to have no weapons at all, they will be given a crossbow (this excludes Enchanters and Children).
* If a Kobold Warrior is detected to have a Kobold Iron Axe with no shield, they will be given a shield.
* Zombie Kobolds are now called Zombolds.
* Drowned Kobolds are now called Drowned Zombolds.
* Kobold Breeding now requires Bread instead of Apple. (Makes more sense).
~New Items:
* Kobold Skull (dropped by Skelebold): If a kobold skull is laying on the ground in the desert with line of sight to the sky at night... It can be broken by lightning, spawning a Skelebold at it's location (normal or hard difficulty only). This can be done directly by the player with similar requirements by applying a redstone signal to the skull.
* Banner Pattern (Kobold): A new banner pattern with inspiration from Ice & Fire specifically made for the Kobolds.
* Fallen Sword: A new end-game sword weapon that is dropped by a Fallen Hero, and is always enchanted with Smite V.
~New Mobs:
* Skelebold: A Skeleton Kobold which always spawns with crossbows, with a 50% chance of their crossbow being enchanted randomly. They can be brought back to life from their skull or spawned from a spawner block in a Kobold Tomb.
* Fallen Hero: A Wither variation of the Skeleton Kobold which wields a Fallen Sword. They have a 1/2,500 chance to replace a skeleton in the Soul Sand Valley. (Kobold Lore?)...
* Kobold Engineer: A new friendly kobold type found in the Mountain Den. Wields a crossbow to defend themselves and emeralds can be given to them for redstone related items.
~New Structures:
* Mountain Den: A MASSIVE den found below any mountain related biome. Home to the Kobold Engineer and have many secrets for loot.
* Kobold Tomb: A small tomb-like structure found in the desert where kobolds takes the honored dead to bury. Has loot similar to the Desert Temples, Kobold Skulls, and a Skelebold monster spawner block.
Note: Originally, more structures were planned but I really wanted to release this update a bit early. So expect 1.4.1 version of the mod with a few more structures in the future.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }