Laseredstone 1.1.1
- Port to 1.21.11
- Laser recipe now uses items from the `laseredstone:laser_powerer` tag
- By default, this only contains the vanilla beacon
- Renamed gamerule `laseredstone:takeDamageFromMultipleLasers` to `laseredstone:take_damage_from_multiple_lasers`
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }