# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## 3.1.0
### Added
- Added `/liteminer config` for opening the config screen where supported, with a Forge fallback that links to the config folder.
- Added a public Liteminer API for addon integrations, including veinmine lifecycle events, player state helpers, shape registration, and HUD customization hooks.
- Synced German, British English, European Spanish, Hungarian, and Polish translations from `i18n.kaf.sh` for the latest version.
### Changed
- Improved high-count block highlight rendering performance by one bajillion % by drawing exposed boundary edges directly instead of building large outline shape unions.
- Improved highlight performance for dense plant and leaf selections.
### Credits
- German and British English translations by `JoAiJo`.
- European Spanish translation by `Leshton`.
- Hungarian translation by `bayi`.
- Polish translation by `div1ne`.
## Types of changes
- `Added` for new features.
- `Changed` for changes in existing functionality.
- `Deprecated` for soon-to-be removed features.
- `Removed` for now removed features.
- `Fixed` for any bug fixes.
- `Security` in case of vulnerabilities.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }