* Reworked tools
* - Introduced several new data components for tools
* - enhanced performance of preview
* - reorganized tools
* - added pixel, blob and cube shape
* - reworked shape configuration
* - removed glove functionality for now
* Changed all mirror and rotate methods to transform with a matrix (change applies to items, tiles, elements, structures, doors, groups)
* Adapted CreativeCore v2.13.0
* Readded lt-open command
* Added several performance improvements for item rendering
* Added itemLowResolutionBoxCount option which will disable all rendering for items that have more than the specified count
* Added check to structure parent if it has been removed before getting the block entity
* Removed normal placement mode
* Fixed several issues with handling buffers in transitions (fixes door with children rendering glitches)
* Fixed adding empty additional layers during block to entity transition
* Fixed creating empty buffers for translucent layer with sodium installed
* Fixed translucent layer not having the correct structure indexes with sodium installed
* Fixed several issues related to blueprint and place caching
* Fixed blueprints not being rendered
* Fixed clock going from 0 to 16 (which it did not)
* Fixed tile items running into size limit
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }