### Version 4.0.0
Rewrote major of the plugin (like 80% of it)
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Optimized nearly everything by making a lot of functions async
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Fully changed the config.yml and messages.yml, now those are easier to modify
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Added webhook.yml for a better management of the discord's webhooks
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Added sessions, now if a player leaves the server and rejoins back with the same name and ip in a short amount of time, they won't need to re authenticate them self
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Changed the way data get stored, now the player's position (for bukkit) is stored in the database
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Added the "_pluginData" folder to separate what the server owner should modify and what is reserved to the plugin
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Removed the logs feature
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Fixed the database problem on the proxies
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Made the bungee/velocity ann bukkit version of the plugin much more similar
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Added Folia support
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Changed the required java version to 17 instead of 8
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Changed the minimum bukkit version from 1.13 to 1.18
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Changed how the otp code get shown to the player, now instead of a separated world (witch will cause lag), the player will receive a map with that qrcode
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Changed the package name from net.loginto to com.github.yager400.loginto for (probably) a future api
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Added title support for the messages with the tag <title> and <subtitle>
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Added a bridge between proxy and bukkit, now even velocity or bungeecord can blind the player, hide their inventory and stop them from moving
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }