### V3.1.4</br>
fix crash</br>
### V3.1.3</br>
fix start up crash</br>
### V3.1.2</br>
add Subtle Effect compat</br>
add some config localization</br>
### V3.1.1</br>
add Beam Object color replacement</br>
### V3.1.0</br>
### **Backup your Config!!**</br>
(Both) add affectStrategy to allow player to control if the FX fully replace the original loot beam. Rename some configs</br>
### V3.0.1</br>
(Fabric) add Photon compat</br>
(Both) add ifThisNameShouldBeReplacedColor three default values</br>
### V3.0.0</br>
### **Backup your Config!!**</br>
Introducing [Photon](https://www.curseforge.com/minecraft/mc-mods/photon) compat, now the beam effect is all painted by you!</br>
Please check out the new config section appeared after you installing Photon to see how you can make your loot beam FX.</br>
You can also use the default FX provided by Clefal to check the In-game visual effect.</br>
### V2.5.12</br>
(Forge)implement Tiered Reforged compat, the rare sound effect is unavailable for this mod.</br>
### V2.5.11</br>
(Forge)fix orbs of crafting compat</br>
### V2.5.10</br>
(Forge) fix MNS compat, add orb of crafting compat</br>
### V2.5.9</br>
(Common) fix an issue that renders the item name incorrectly due to method misuse</br>
(Fabric) add TieredZ compat</br>
### V2.5.8</br>
(Forge) fix MNS compat</br>
### V2.5.7</br>
(Common)add two new configs, now you can choose if show item name and rarity for all items, despite the beam config.</br>
(Common)rename the Tooltips Config to Loot Information Config.</br>
### V2.5.6</br>
(Common)fix a bug that no equipment can be recognized as equipment.</br>
### V2.5.5</br>
(Common)add NirvanaLib as dependency.</br>
### V2.5.4</br>
(Fabric)add zenith compat</br>
### V2.5.3</br>
(common)optimize the config check performance. Now the config check should cost constant time, the config size will not increase the check time.</br>
### V2.5.2</br>
(Common) implement the equipment config check, now you can add any equipment that isn't covered by internal equipment check to it.</br>
(Common) fix an issue that can't detect the vanilla equipment.</br>
(Common) remove some sound filter entry, now it follow the light effect config. You can now only control the blacklist.</br>
(Forge) add Spartan Weaponry, Balkon's WeaponMod: Legacy compat.</br>
It's recommended that back up and delete your modified config files to let the mod regenerate the new configs.</br>
### V2.5.1</br>
(Forge) add curios compat, now item that can be seen as trinket will also be seen as equipment, this will affect the config only_equipment.</br>
(Forge) improve the mns compat module</br>
(Fabric) add Trinket compat</br>
(Fabric) fix an upload issue</br>
### V2.5.0</br>
re-implement the config filter. now it is more clear and understandable</br>
and don't use the color override config, this config option is currently broken.</br>
it could work, but it won't save the modification you made.</br>
### V2.4.2</br>
refactor the color_override</br>
add several comment</br>
### V2.4.1</br>
add Fabric support!</br>
fix a config issue that the equipment and rare condition can't work together correctly</br>
### V2.4.0</br>
add 1.21.1 neoforge support!</br>
change the beam facing way</br>
### V2.3.0</br>
use [Fzzy Config](https://www.curseforge.com/minecraft/mc-mods/fzzy-config/files/5969656) to handle config, so remember to add this mod!</br>
update forge version to 47.3.5</br>
### V2.2.1</br>
port the project to MultiLoader Template</br>
fix an issue that cannot recognize MNS staff as equipment</br>
fix an issue that name tag will drop the rarity when ObscureTooltips installed</br>
### V2.1.3</br>
relocate the Neoforged EventBus</br>
### V2.1.2</br>
refactor the name and rarity collect pipeline, allowing additional external manipulation.</br>
fix an upload issue</br>
### V2.1.1</br>
fix a double rarity text issue with Obscure Tooltips</br>
add Non soul rarity for MNS</br>
### V2.1.1</br>
fix an issue when legendary tooltips is installed</br>
fix a crash when mod try to wrap MNS's GearRarity to LBRarity.</br>
### V2.1.0</br>
re-implement the tooltips module.</br>
### V2.0.0</br>
1. Completely refactor the code, including:</br>
* Loot Beam:</br>
1) Add related event, allowing other developers to easily make compat.</br>
2) Delete NBT compat.</br>
3) Drastically decrease the number of vertexes needed by render.</br>
4) Remove 80% of the unnecessary matrix transformation</br>
5) Remove configs: WHITE_CENTER, WHITE_RARITIES, VANILLA_RARITIES, ADVANCED_TOOLTIPS, WORLDSPACE_TOOLTIPS,</br>
DMCLOOT_COMPAT_RARITY, SCREEN_TOOLTIPS_REQUIRE_CROUCH, COMBINE_NAME_AND_RARITY, RENDER_NAME_COLOR, WHITE_CENTER, GLOWING_BEAM, ANIMATE_GLOW, RENDER_DISTANCE</br>
6) add new configs: ENABLE_RARITY, ENABLE_TOOLTIPS, ENABLE_BEAM, ENABLE_DYNAMIC_PROVIDER, HALF_ROUND_TICKS, BEAM_FADE_IN_TIME</br>
7) change old configs: CUSTOM_RARITIES</br>
* Tooltip:</br>
1) Name Tag:</br>
1) rewrite render code.</br>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }