LUMINOUS NETHER V1.2.3 Changelog
NEW FEATURES:
-None this time, Stay tuned!
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BUG FIXES:
-FIXED THE MOD CONFLICTION WITH CITADEL AND ICE AND FIRE - after months, The incompatibility with citadel SHOULD finally be fixed! - Please only use the latest few versions of this mod with Citadel version 2.6.1, and the issue should not persist!
-Fixed a bug where ancient debris would not spawn in the modded biomes
-Fixed a bug where rain could pass through all custom stairs and slabs
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RETEXTURES / MODEL CHANGES:
-Slowed the Aggression Animation of the Cultist Archer, making the body and legs sway less
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TECHNICAL CHANGES:
-Updated the attack range of the cultist archer from 1(oops) to 10, so that it functions like a normal ranged mob, strafing side to side
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KNOWN/UNFIXED BUGS:
-MOD CONFLICTION WITH LUNAR NETHER
-MOD CONFLICTION WITH TERRESTRIA
-CONFLICTIONS WHEN USE SYNITRA CONNECTOR
Optional dependencies
Luminous Tag
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }