Alot of changes have been made since v0.6.2.
## Axolotl
- Changed Axolotl Totem to activate on death, aswell as not using totems when this ability is used.
- Axolotls can now apply Smite, BOA and Sharpness to tridents.
## Crimson Phantom
- Two new powers
- Blood N' Death: Feast upon your victims in their last breaths.
- Blood Rebirth: The dark magic inside you brings you back from death but only for a short time. Do not fail this next life or it will be your last.
- Reduced the cooldown on leeching ( 5 Seconds > 3 Seconds )
- Changed Blood rebirth to activate on death.
- Blood N' Death now uses blood.
- Can no longer gain blood from Skeletons
- Regeneration now works
## Scorch
- Fixed exploding barrels continuing to persist.
- Made some of scorches functions kill themselves as to not cause any bugs/persistance
- Made explosive barrels more consistent, exploding at the core of the trap instead of blowing the target up directly
## I forgor
+ 1 million other changes I forgot about
Ok goodbye
Optional dependencies
Mob Origins
Any compatible version
Provi's Origins
Any compatible version
Extra Origins
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }