## 5.1.15
- improve: drop_item now does not spawn item entity with random offset
- improve: skip some validation for ghost recipes
- fix: use air ingredient & remove main hand check since MC will invoke off hand if main hand is pass ([#80](https://github.com/Snownee/Lychee/issues/80))
## 5.1.14
- fix: IncompatibleClassChangeError when KubeJS is not present
## 5.1.13
- improve: show the conditions for catalysts ([#71](https://github.com/Snownee/Lychee/issues/71)) ([#78](https://github.com/Snownee/Lychee/issues/78))
## 5.1.12
- fix: info badge position in block exploding category
- fix: Hurt allow empty source & drops are missing when recipe can't match in exploding ([#75](https://github.com/Snownee/Lychee/issues/75))
- fix: read the source of Hurt correctly ([#73](https://github.com/Snownee/Lychee/issues/73))
- improve: do not show prevent default description in tooltip if there are conditions in the action (close [#71](https://github.com/Snownee/Lychee/issues/71))
- fix: incompatibility with Polymer
## 5.1.9
- feat: add 3rd party recipe types to RecipeTypes.ALL to prevent log spam
- feat: make it easier for pack devs to use KubeJS integration
## 5.1.8
- feat: allow custom post actions do not register their renderer
- feat: remove the set nbt restriction for some special blocks
- chore: parity & disable transitive AWs
- fix: explode action has no sound
## 5.1.6
- improve: allow some mod explosives to do item exploding crafting ([#67](https://github.com/Snownee/Lychee/issues/67))
## 5.1.5
- fix: client level lingering
- let third-party mods support the group property easier
- new publish script
## 5.1.3
- fix: chance condition in dripstone recipes may be executed twice
## 5.1.1
- fix: actions in if action are executed in a reverse order
## 5.1.0
- chore: add example recipes
- Merge pull request [#62](https://github.com/Snownee/Lychee/issues/62) from SettingDust/1.20-forge
- chore: removing debug fox entry
- chore: using `clearFire` instead of set remaining directly
- chore: able to import project without tokens
- feat: added two tags for entities surviving in lighting bolt
## 5.0.7
- fix: droppers also place falling blocks ([#59](https://github.com/Snownee/Lychee/issues/59))
- fix: item burning recipes not working
## 5.0.5
- fix: item duplication in the last commit
- fix: cannot place block in block exploding recipes
- 1.20 port
## 3.14.1
- fix: crash with REI ([#54](https://github.com/Snownee/Lychee/issues/54))
## 3.14.0
- vanilla recipes 2
- fix: interaction result is not correctly applied
- feat: execute action cancel repeating
- vanilla recipes
## 3.13.3
- fix: interaction recipes not working
## 3.13.2
- fix: bugs. now you can look up by block input in REI
Optional dependencies
Kiwi 🥝
Any compatible version
KubeJS
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }