Original upload date: March 22 2024
Fixed some bugs involving the -1 not being calculated right for the gamerule
Gamerule now functions well! I think this may be the last update for 1.18.2 for now
In the snapshot, A mace can be repaired in an anvil by adding breeze rods or another mace. One breeze rod restores 25% of the mace's durability.[verify]
When a smash attack is performed, the damage is multiplied by ) final damage. The amount of damage a mace can accumulate from falling is unlimited,[1] allowing a single hit from a mace to kill a player wearing full Protection IV netherite armor after falling 14 blocks, and a warden after falling 97 blocks. The damage increase from falling distance is also applied while in elytra flight, allowing for the increased damage to be dealt in quick succession by ascending and descending using fireworks.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }