- fix: Missing Textures from Horse Armor, etc
- fix: add support for other Generic Entity Types, such as Armor Stands using Inventory Overlay
- fix Visibility of renderInventoryBackgroundSlots
- add printTranslationKeys Debug from Post ReWrite
- Add additional translations from Humans; such as Ukranian, and Korean.
- Refactored various util functions with their Post-ReWrite variants.
- Added Config Menu Registry from Post-Re-Write. Your Mods should Register with MaLiLib for each of your GuiConfigBase screens (And MaLiLib will attempt to register non-compliant mods automatically)
- fix: NbtWrap (getType) for NbtUtils.getEntityPosFromTag()
- fix: Item Tooltips using InventoryOverlay from MiniHUD to show full Enchantments, etc. The Tooltips should look exactly like Vanilla tool tips.
- feat: add support for variable Bundle Previews from 6-9 slots wide. Anything More or less causes Texture glitches.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }