Here is update 1.6! Probably one of, if not the biggest update yet. Lots of changes you can read here.
The last update was almost a year ago, as it's difficult to keep up with the new drops releasing every few months. That being said, whenever possible, compatibility with upcoming drops will be made. Enjoy!
# GENERAL CHANGES
- Every effect now has an information box you can hover over to see a description of the effect. Sometimes useful, sometimes not much...
- Changed the color of many effect titles in the chat
- Added more sounds to effects
- Added subtle countdown sounds when an effect is about to be applied
- Added the total time of the run to the bossbar
- Added win detection upon exiting through the End Portal
- Added 2 new modes
- Added detection for important entities that the Datapack relies on for working in case a player deletes one with commands on accident
- Fixed and updated the Enable and Disable effect functions
- Fixed the datapack sometimes not starting properly
# ADDED 10 NEW EFFECTS
## The datapack has reached the milestone of 200 effects...
- Super Bouncy Gravity
- Spawn Landmines
- No Attack Cooldown
- Creepers Explode Instantly
- Creeper Vision
- Slippin' Stevie
- Blizzard
- Lava Shower
- Steve Says...
- Reapply the 3 Previous Effects
# NEW MODE: RAPID CHAOS
I heard this as a suggestion, and... as impossible as it might be, it sounds very chaotic... doesn't it? So... why not!
- Added the new 2 modes: "60s Rapid Chaos" & "30s Rapid Chaos"
- Every 60 or 30 seconds... Rapid Fire will happen. Absolute insanity. Do not expect to beat the game like this... it is not intended to be beatable.
# EFFECT CHANGES AND FIXES
- Crooked Box: Not applicable during Rapid Fire. Nerfed the positive loot. Added more items. And, when opening the box and the outcome is bad... a negative effect will be applied!
- Potion Effect Roulette: Reduced the time for Poison and Blindness when applied
- High Gravity: Now increases your gravity the longer you are falling
- Turn Around: Reworked into a 3 minute timed effect. Every second there's a chance to turn you around (guaranteed to turn around when effect gets applied)
- Weapon Roulette, Golden Ender Pearl, & Ocean Man: Now saves and returns replaced items
- Spooky Vision, Turtle Simulator, & Get a Nice Hat: Now saves and returns the replaced item on your head
- Spawn Creeper: Now spawns behind the player
- Spawn Creeper?: Now spawns behind the player as well and the question mark is no longer shown
- Fake Creeper Noise!: Now has a fakeout with its announcement in chat
- The Floor is Lava: Effect time reduced by half
- Spawn ElRichMC: Made his size smaller and applied Netherite Rib Armor Trim to his armor. Oh, he also doesn't care about boats...
- Corrupt Item Textures: Each slot now has 20% chance to have its texture corrupted
- Circle of Protection: The divine protection grants Resistance I and Regeneration I to nearby players
- Low Gravity & Lunar Gravity: Fall damage is disabled while the effect is active
- Disable One Movement Key: Plays a sound when the disabled key is pressed and also displays a message indicating which key is disabled
- Grow Up: When applied, unimportant blocks around the player will be destroyed to avoid suffocation damage
- High Level Tool Kit: The tier of the kit is different for each player and the items spawn at your location if the inventory has not enough space
- Teleport Random Mob to Player: The mob will be teleported in front of the player instead of inside
- Teleport to Random Mob: You'll be teleported in front of the mob looking at it instead of inside
- Spawn Villager: The Profession and Level are random
- Summon an Eye of Ender: The chance for it to drop the Eye on kill was increased to 50%
- Mineshaft: Spawns a Mineshaft at the surface now too
- Igloo: Now has 50% chance to spawn with the basement
- Stronghold: Added a little animation for deciding whether the Stronghold spawns or not
- Fixed 'Herobrine' not spawning properly
- Fixed 'Players Spawn Mob When Hit' spawning a mob for every player whenever one takes damage
- Fixed 'War Pigs' teleporting players into the void when riding a Pig
- Fixed teleporting effects being able to teleport the player to the Nether roof
- Toned down 'Mounts of Mayhem'
- Toned down 'Randomize Mob Stats'
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }