* Added new dungeon enemies: **Bandits** — player-like enemies with custom loadouts that drop new **Synthesized Crystals** on defeat
* Added new bandit- and elite-related aspects
* Updated uniques with new attributes and balance changes
* Increased elite spawn rate
* Added player totem loadout to analytics
* Removed non-English translations because they weren't "optimal" 💀
[Full Changelog](https://github.com/maucon/MCEndgame/compare/v1.6.1+26.2...v1.7.0+26.2)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }