**Meshelium works with Sodium now - and together they are a lot faster.**
They used to be a choice: one replaced the other. Now you get both. Sodium
keeps building the chunks, which is what it is best at, and Meshelium draws
them with mesh shaders.
Measured on a Radeon RX 9070 XT at 1920x1080, standing in the same spot in the
same world: with Meshelium drawing, the frame is about **twice as fast as
Sodium on its own** - 1.9x at render distance 64, and 1.8x at 96.
Install both and it happens on its own; there is nothing to switch on. It works
on Fabric and on NeoForge.
Use **Sodium 0.9.2-beta.1**. Modrinth lists it under Versions as a beta, so you
have to pick it deliberately rather than taking the top entry. The Meshelium
settings screen shows which version you have and says whether it is the one
this build was made for.
**New setting: GPU Visibility.**
On by default, and only when Sodium is installed. Meshelium works out what you
can actually see on the graphics card itself, instead of drawing everything it
is handed. That is what used to make the frame rate dip while you looked
around.
**The settings screen is shorter with Sodium installed.**
The settings that only change how Meshelium builds chunks have nothing to do
while Sodium is doing that job, so they are hidden. They come back if you
remove Sodium. The rest of the menu is shorter and plainer throughout.
Optional dependencies
Bobby
Any compatible version
Sodium
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }