Mostly fixing issues from last update plus some new QOL changes n goodies
# A beta version of the pack with Nvidium will now be included in Modrinth version
# Changes
- Fabric Loader is now 0.15.6
- Changelogs screen has been revamped
- Modpack Info screen has been merged into the changelogs screen
- World Host friends list moved into its own file so that it doesn't accidentally get shared
- Enabled end gateway culling in MoreCulling
- Changed itemFrameLODRange from `20` to `128` in MoreCulling
- Changed itemFrame3FaceCullingRange from `3.4641016` to `4.0` in MoreCulling
- Updated Sparkles Resourcepack
- Added Incendium's biome name fix back to the resource pack
- Added a unique texture to Incendium's Withered Scientists
- Improved application of mob textures through translations
- Updated `pack.mcmeta` with the correct pack formats and added some details to the description
- Force-enabled Indium in `/config/fabric_loader_dependencies.json`
## Fixes
- Fixed a crash
- Fixed items with colored quads all showing the same color
- Custom animation variables should now be correctly addressable between different parts (OptiFine parity)
- Allowed emf animations to declare the same variable multiple times to update it multiple times within the same frame (OptiFine parity)
- Fixed the nose button getting stuck in a loop in the skin settings
- Fixed a crash when removing skin features in the skin tool
- Fixed player emissives breaking
- Fixed mod incompatibility with ModernFix's dynamic resources
- The backup screen should no longer show on minor updates
- Fixed crash when pressing Ctrl+V with empty clipboard
- Fixed a major bug where joining some players was impossible due to infinite loading
- Fixed the friend selection list play button being a black square
- Fixed a bug where a friend's icon wouldn't show up in the "went online" toast
- Fixed players not being able to be heard when reconnecting (Simple Voice Chat)
## Added
- Nvidium (beta version only)
> Nvidium is a replacement rendering backend for sodium that uses nvidia only opengl extensions to increase fps by a significant amount. (Disables itself when iris is actively using shaders)
> > If I feel like its stable enough I'll add it into the release version.
> This mod uses uncommon technology (mesh shaders). This may result in minecraft terminating unexpectedly. Report any bugs [here](https://github.com/MCRcortex/nvidium/issues)
(Nether Fog dose not work atm, might have issues with portals after some time)
- [Reply Mod](https://modrinth.com/mod/replymod) by [AdelinaM17n](https://modrinth.com/user/AdelinaM17n)
> Adds a Reply Command that sends message to the last person who messaged you
Re-added [Raknetify](https://modrinth.com/mod/raknetify) by [ishland](https://modrinth.com/user/ishland)
> Allows using RakNet as Minecraft networking backend.
- [Toggle Subtitles](https://modrinth.com/mod/toggle-subtitles) by [Crendgrim](https://modrinth.com/user/Crendgrim)
> Adds a key bind to toggle subtitles (Default `I` key)
- Added [Sparkles ADDON: Alpha Islands Resource Pack](https://modrinth.com/resourcepack/sparkles-addon-alpha-islands)
> This resourcepack changes the texture of every* block and mobs in Terralith's really rare Alpha Islands and Alpha Islands Winter biomes to an Alpha/Developer counterpart or look.
## Updated
- Axiom
- CraftPresence
- Chat Heads
- Entity Model Features
- Entity Texture Features
- Iris
- Puzzles Lib
- Sodium
- Sodium Extra
- Simple Voice Chat
- Reese's Sodium Options
- Modpack Update Checker
- More Culling
- Resourcify
- World Host
## Removed
- Removed Starlight - no longer needed
- Removed MidnightLib - is now embedded in Puzzle
- BadOptimizations
- RepeaterSound
- Fix Keyboard on Linux
- EmuNO
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }