1.5.2.1
- Updated for Minecraft 1.5.2.
- Only build a single universal release now which should work with everything (no more different versions of the mod for ModLoader or non-ModLoader installations).
- Fixed a bug where player models were lost when leaving and rejoining the game.
1.5.2.2
- Added pony zombies.
- Fixed a bug where villagers would flap their wings when they[sic] player flies.
1.5.2.3
- Removed arrows sticking in players again, one day I should fix it properly :(
1.5.2.4
- Rebased config onto VoxelCommon.
- Added in-game configuration menu.
- Fixed main menu option when using the Brony Mod Pack.
- Fixed ponyfication of zombie pigmen and added a new texture and config option for this.
- Added show-accurate scaling option (configurable, on by default).
- Added getRace() method for ponies (to allow third-party mods to check the race of pony without re-checking the texture).
1.5.2.5
- Added skeleton ponies.
- Added an experimental "pony's-eye-view" option (off by default).
1.5.2.6
- Added more types of skeletons including wither skeletons.
- Split GUI into two tabs.
- Fixed block selection in pony's-eye-view.
- Fixed a dumb bug with villagers.
- Updated zombie villager texture.
1.5.2.7
- Fixed armour rendering for skeletons.
- Replaced skeleton textures with ones that look more like vanilla Minecraft.
# Note
Originally made available on 18 May 2013 and includes liteloader and Voxel Modpack's HDSkins as part of the binary.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }