**Additions**
+ New Config! Device Occlusion: true, this just gives you option to disable device occlusion, there's a few reasons you might want to, read the config for more info!
+ New Config! Opt In Occlusion: false, this makes it so no one uses occlusion by default, but players can use /mt occlusion true/false to opt in or out of using it.
**Changes**
+ Logistic robots now travel 50% faster when traveling to the player.
+ Vanilla materials now show up in the /mt order command.
**Fixes**
+ Devices now use one method for occlusion and said method has been slightly optimized so the system will use less overhead.
+ Adjusted how pollution particles are spawned, this should reduce overhead on servers with large amounts of pollution and players.
+ Fixed an issue spawning more pollution particles for each player in the area.
+ Geothermals can now actually hit 3 base power generation.
+ Geothermal bonus heat value now shows the accurate number.
+ Geothermal bonus heat can actually hit +2 now rather then maxing at +1
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }