**Changes**
+ Geothermal Generators now require half the amount of lava nearby, from 50 lava blocks to 25.
+ Geothermal Generators now halve a crowding distance of 5 instead of 10. These changes should make it a more viable early game power source.
**Fixes**
+ Fixed an issue with double chests causing desynced inventories. (This could appear as items not being moved into a container)
+ Fixed an issue preventing single chests from playing their open animation when they were converted to VanillaDevices.
+ Furnaces now have their UI synced properly, this fixes the furnaces from soft locking when leaving the areas and coming back.
+ Fixed an issue with any blockinventoryholder that isnt a chest, like furnaces from becoming desynced. There states are now synced when they are loaded. This fixes another furnace soft lock as well.
**Notes**
+ Double chests dont play their open animation yet, this is a technical issue that ill fix in a coming patch.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }