- Merge code from Development Branches (1.21.3+)
- update SlimeChunk renderer to not 'uploadData' when not able to locate any Slime Chunks.
- add `villagerOfferPriceRange` for the Villager Overlay to display a range of price.
- add raw NBT support for `inventoryPreview`/`infoLines`, and set `infoLinesUsesNbt` as the default, while disabling `entityDataSyncLoadNbt` as the default.
- add "locked slots" support for Crafter's in the `inventoryPreview`
- Upgrade EntityDataSync protocol to cache NBT data in addition to the way it was previously, where `entityDataSyncLoadNbt` is still available to allow a user to "load NBT into the ClientWorld", but this feature causes problems with other mods; such as [Polymer](https://modrinth.com/mod/polymer) -- so it is now disabled by default in favor of using the raw NBT data; and will probably be removed in the near future.
- fix MobCapData for the Integrated Server to work.
- add additional Servux info Line information, including stats for the entityCache, the Structure data, and the world spawn information.
- add `infoEntityVariant` line to display Entity Variants, such as Sheep colors (for Sheep farms) and Horse/Wolf types.
- add Beehive 'flower_pos' information from NBT, as part of the `infoBeeCount` line.
- add `infoLookingAtPlayerExp` and `infoPlayerExperience` info lines.
- add additional `infoZombieConversion` data points for Zombies -> Drowned, and Skeletons -> Husks.
- Add Bundle Previews to replace / co-exist with the new Vanilla one.
- add Servux support for sending the World Seed, and Weather information; where now, the `Clear Weather` timer even now works; even on a server. (REQUIRES Servux 0.3.8)
- Fix `infoEntityVariant` for Non-Op players, and without Servux & other various EntityDataSync fixes.
- Fix `infoWeather` to be more accurate.
- Requires MaLiLib 0.21.1
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }