# Changes
- Made several player head based armors actually use durability and not be stackable, along with custom repair items and equip sounds. Also tweaked the stats of some head armors.
- Tweaked several default spawn values (Especially the void sentinel. Pesky thing be pesky no more!)
- Changed Toxic Skeleton to Mossy skeleton- Shoots Nausea+Infestation Arrows. Max HP Lowered to 16 (from 20)
- Charred Skeleton size infinitesimallyy altered to match the normal skeleton
- Charred Skeleton Max HP Lowered to 16 (from 20)
## This version of the datapack/mod only has support for 1.21.7/8/9. Functionality on any other versions is not guaranteed.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }