# Mo-Variants 7.7.0 BETA 2
This is a complete re-write of the pack made to improve stability, touch up versions still commonly used, and add a bunch of features.
Beta 2 includes some further refinements & important fixes.
THIS IS A BETA!!! NOT ALL THINGS ARE 100% DONE, AND DOES NOT FOLLOW OUR TYPICAL UPDATE CYCLE!!!
### Additions Since Beta 1:
- Added data correction to further idiot proof the pack.
- Currently only includes scores for Mob Caps.
### Changes Since Beta 1:
- Config Changes
- Added [Reset To Default] buttons to Spawn Rates, Spawn Amounts, & Mob Caps.
- Added "Advanced" warning for spawn amounts on Main Menu.
- Clean up Tellraws to get rid of redundant info.
### Fixes Since Beta 1:
- Fix most ticking commands not working(i love being idot).
- Fixed an issue where Frozombies weren't getting the data they needed.
- Fixed an isssue where firefly's default mob cap was too high.
- Fix some cases of "Iceologer" still apearing as an active variant in config.
- Fix a case of the illusioner being displayed "frozombie" in the toggle spawning config
- Fix the bogged spawning everywhere.
- Fix the new "kill" advancements(maybe).
- Fix startup not working at all.
- Fix typo in "Load" message.
### Removals Since Beta 1:
- The giant is now planned to be removed in 1.20-1.20.4.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }