-Improved door zombie spawning logic. It was originally causing TPS drops, now it should not happen.
-Fixed door zombies having really weird spawning behavior.
-Fixed door zombie doors not despawning on the client side. Now, all door shields will try to actively despawn if there is no zombie holding them.
-Added #zombies_that_can_have_doors datapack tag, which allows other zombie mob types to spawn holding doors. By default, it only contains the vanilla zombie.
-Door zombies now hold doors based on the biome they spawn in.
-Door zombies now have a chance to spawn with iron doors in crazy mode.
-Door zombies now drop their doors if killed without breaking said door.
-Fixed door zombies spawning holding items, they no longer do that (unless some other mod or datapack forces them to spawn with items).
Optional dependencies
Sinytra Connector
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }