[Changelog File (Include Previous Versions)](https://github.com/Cubed-Development/Modern-Warfare-Cubed/blob/main/Changelog.md)
## Modern Warfare Cubed Version 0.1.4 Changelog - 2024-03-27
### Warning
[**MWC 0.1 NOW REQUIRES RED CORE 0.5.1 AND ABOVE**](https://www.curseforge.com/minecraft/mc-mods/red-core/files/all)
[**MWC 0.1 NOW REQUIRES MIXINBOOTER**](https://www.curseforge.com/minecraft/mc-mods/mixin-booter/files/all)
**BEFORE UPDATING TO MWC 0.1 MAKE SURE TO BACKUP YOUR WORLDS, THINGS WILL DISAPPEAR**
### Changed
- Weapons will not prevent you from unloading with a full inventory anymore, instead they will drop their magazines on the ground
### Fixed
- Fixed fog obscuring vision too much in optical scopes
- Fixed compatibility with bad bukkit implementation (Bukkit should still fix that, if anyone is reading that)
- Fixed fov not being reset while reloading when ads
- Fixed weapons destroying magazine when unloading with a full inventory
- Fixed magazines destroying bullets when unloading with a full inventory
- Fixed attachments destroying themselves when removing them with a full inventory
- Fixed terrorist dropping weapons with stupid amounts of bullets
- **GroovyScript integration:**
- Fixed rare crashes when using `removeAll`
- Fixed recipes not working when ore dictionary is used
- Fixed names not correctly displaying in certain conditions
- Fixed crash with Techguns when rendering weapons in certain conditions
- Fixed freeze when first rendering a weapon
- Fixed film grain becoming lines after the game has been running for a while
### Internal
- Added logging to try and locate CCS
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }