3.1.1
- Add Ancient Metal Golem
- Add diamond and netherite golem boots
- Allow large golem to ride max size dog golem
- Fix Metal golem knock up being too large
- Golem no longer stuck in wall if placed on wall
- Humanoid no longer held up shields when having no attack targets
- Allow consumables to be put in metal golem off hand for integration modifiers
- Create deployer will not cause golem to get entity data when adding equipments
- Twilight Forest Giant items will not scale with golem
- Adjust height of humanoid and dog golems
- Disable golem death message on hostile golems
- Golem size upgrade affect jump height and step height as well
Optional dependencies
L2 Archery
Any compatible version
L2 Complements
Any compatible version
L2 Backpack
Any compatible version
L2 Weaponry
Any compatible version
Botania
Any compatible version
L_Ender's Cataclysm
Any compatible version
L2 Hostility
Any compatible version
Touhou Little Maid
Any compatible version
Create
Any compatible version
Just Enough Items (JEI)
Any compatible version
Patchouli
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }