- Fixed several bugs aaaaaaaaaaa
- Striders now stay warm when they have the Pungency effect.
- Tools now wear out faster if they have the Curse of Poaching.
- Bullet pepper drop rates should be much lower.
- Trophies now push entities when powered or moved by pistons.
- Recipes adjusted, adding pepper powder.
- Liquids that boost the Leteos process now use their own tag.
When poaching fails, the entity may transform into another:
- Spider → Cave Spider
- Frog → Witch
- Bat → Witch
- Allay → Vex
- Hoglin → Zoglin
- Horse → Zombie Horse
- Zombie Horse → Skeleton Horse
- Zombie → Skeleton
- Villager → Zombie Villager
- Piglin → Zombified Piglin
- Piglin Brute → Zombified Piglin
- Sheep → Wolf
- Dog → Wolf
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }