## [1.2.0] - 2025
### Added
- New tiered ability system with three tiers:
- Basic (Common)
- Advanced (Uncommon)
- Elite (Rare)
- New elite abilities:
- Thunder Strike: Mobs can call lightning when damaged
- Explosive Death: Mobs explode when killed
- Life Steal: Mobs heal when damaging players
- Shield: Temporary invulnerability
- Visual feedback system:
- Color-coded particles for ability tiers
- Yellow: Basic abilities
- Blue: Advanced abilities
- Red: Elite abilities
- Sound effects for ability activation
- Cooldown system for abilities
- Difficulty scaling system
- New scoreboard objectives for tracking:
- Ability cooldowns
- Difficulty levels
- Special states
### Changed
- Updated pack format to 26 (Latest)
- Improved ability randomization with weighted chances
- Enhanced visual effects for all abilities
- Improved load function with better initialization
- Updated description with new features and configuration options
### Technical
- Added new function structure:
- `/abilities/basic.mcfunction`
- `/abilities/advanced.mcfunction`
- `/abilities/elite.mcfunction`
- Improved scoreboard management
- Better organization of ability functions
- Added predicate support for ability triggers
### Version Compatibility
- Requires Minecraft 1.20.2 or newer
- Pack Format: 26
- Not compatible with versions below 1.20.2 due to new features and commands
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }