## MythicDungeons 1.0.23
This update is focused on hard stability, boss reliability, and run safety.
### Instance & Runtime Stability
- Added an instance watchdog to detect broken runtime states and recover safely.
- Added automatic boss runtime recovery attempts before closing a run.
- Added safer cleanup flow for unstable runs to prevent stuck/ghost instances.
### Boss Spawn Reliability
- Added multi-attempt boss spawn retries when a run starts.
- Prevents instant run failure from temporary spawn/chunk initialization issues.
- Added direct boss-per-instance tracking for cleaner recovery and management.
### Cleanup & Safety
- Improved close/completion cleanup for boss state and recovery caches.
- Improved boss guidance behavior when boss is recovering or temporarily missing.
- Reduced softlock risk in long sessions.
### Generation Behavior
- `dungeonGeneration.useVoidWorld` is now fully respected during instance world creation.
### Chest & Loot Reliability
- Added emergency chest refill flow if a chest would open empty.
- Added stronger guaranteed fallback rewards for failed insert scenarios.
- Improved chest-to-room matching for better room clear/unlock consistency.
### Recommended
- Strongly recommended for all servers on older MythicDungeons builds.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }