# New Origins Ver 3.0.0

### Features
- Complete overhaul of world generation
- Complete overhaul of nether generation
- Added rogue, assassin, warrior, berserker, and necromancer/death knight armor
- Added tons of new special armor for each class
- Added glaives, battle axes, daggers, and rune swords.
- A new original soundtrack is added that adapts to the situation dynamically
- Added the eclipse
- Added artifacts
- Added frog creatures
- Added Paradise Lost
- Added the ability to make portals that connect to each other
- Added respawn obelisks
- Bridges occasionally spawn to help cross large rivers
- Over 50 new structures
- New building system and blocks
- New GUI, UI, and HUD design
### Changes
- Hosting worlds now supports voice chat
- Chunk loading enhancements with less micro-stutter
- Quality of terrian rendering improved
- Friends added now save across instances
- Graphical enhancements
- Birds actually fly
- Dragons spawn less often
- No longer rains above clouds
- Many texture changes
- Changed friends menu
- Changed enchanting system
- Changed unique tier to mythic
- Changed login rewards
### Fixes
- Fixed mountains spawning with their peak cut off
- Fixed server crash
- Fixed nether crashing game
- Fixed the mysterious missing texture wolf
- Fixed group hud overlapping with health hud
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }